Videos Below
Now much like the rest of the up and coming film making community, I hate to draw storyboards. Not because I think I am that bad, but because I know there are people out there who are that much better. So when doing a production, and the time comes to set up storyboards, chances are you and me both are dreading it. Normally it comes out to poorly made boxes with crude stick figures or our versions of people to hopefully help get across what our minds are trying to create. But what ends up happening is that you spend more time trying to explain what the actual shot is after you drew it. So after many of days trying get storyboards in any order so that people could understand the vision, I decided why not just do an animatic.
An animatic is pretty much a moving storyboard. You do all the things that a storyboard does, yet now, you can add the music and movements from both the characters and the camera to get across to your crew your goal of your projects. The best part about this is that you can pretty much have the idea edited down to a ‘T” so that you know exactly what you want to shoot, so your not spending time on shots you dont want or wont use later.
The Art Department perks are a given, you already have to show what your looking for.
When it comes to post production, youve already established your basic pacing as well as a test version of sound and music. So getting the project in is no more than a “putting the puzzle together with a guide”.
This was all created just hand drawing and finding pictures online that best matched what I wanted to show. I found the pictures and went back and drew the characters and whatever I needed to add as it came to my mind. After drawing, I just scanned the drawings into photoshop, colored and cut them out and then imported all my assets into After Effects. There it is just the use of basic animation techniques that you can learn on any online tutorial. I would prefer you go to VIDEOCOPILOT.NET probably the best After Effects tutorials on the planet.
After animating the shots how I liked, I brought them all into Final Cut Pro. There I edited the project for pacing and sound. This whole process probably took me 2 days. Once done, the ability to show my Director of Photography Andrew Kurchinski and Camera Casey Chan provided both of them an excitement and full understanding of the project and made process of knowing what the final product would be that much better.
So all in all, this process can really add something to your project creation, and is really helpful for people like me who like to have everyone know what the goal is, so the work just becomes fun at that point. Below is the Animatic/Commercial with the sounds from the animatic and the actual commercial is below that. Naturally, youll notice they are exactly the same, because when on set you have to improvise a little, but the pacing and concept are still intact. Let me know what you think and hope this helps any of you out.
Animatic/Commercial
[vimeo vimeo.com/7001171]
Commercial
[vimeo vimeo.com/5366248]
Special Thanks to Von Marie Donato, Dustin “Duck” Spain, John “Gunjack” Melancon, Andrew “AK” Kurchinski, Casey Chan, Thomas Mobley, and all the rest of the crew who came out and helped the day of the shoot.